![]() Letting Coiax turn zombies into humans was the biggest mistake. There's only a dedicated few players I've seen actively go out of their way to try to cure zombie epidemics. Cosmic mentioned a really good way to motivate them to cause havoc, just make it so they get hungry really quickly and can only eat by grab intenting people.Ĭrew are already predisposed against curing zombies.ġ) The zombie might just decide to infect you too.Ģ) It involves going to fight the zombie in the first placeģ) It require surgery which many players just don't do anyway.Ĥ) I means less times you get to click on a prone body until dismemberment happens Or even having the crew be predisposed against them in some way, like it being risky to perform the surgery and no one would want to. ![]() It's like an emagged borg asking the RD to blow him except even gayer because then they just continue their round having hindered the traitor effortlessly. I'm not saying you should make zombies obey the traitor, but they should be forbidden from actively trying to cure themselves. Nilons wrote:This sounds really lame tbh, there should be a lawset that says something to the effect of "don't immediately try to cure yourself" because who is this fun for, is it fun for the people who spend half the round waiting for/getting surgery? How about the traitor who worked his ass off to get the romerol in the first place? It's not fun for anyone. (with a sweet revenge/griefing weapon you'll never use in its intended way) If this is the new attitude to zombies & romerol it should be removed because it makes a traitors life harder when the intended rare event of a zombie tide can't' occur, and killing people becomes irrelevant becausee hugboxxy attitudes in that you'll just rise again but actually sort of inconvenienced by the whole ordeal. Full feral romerol zombie, as much a danger as a traitor as to anybody else ok. > Ok fair enough robustin shouldn't have co-operated then and started eating the traitor dragging him around & feeding him opponents stunned with a ebow if you want to round it out. Half the station were zombies but besides from being restless or occasionally attacking people, nobody was inconvenienced by it and all mass seeked out surgery. The only person to actually 'die' was a geneticist monkey who got gibbed, everyone else just moaned, griefed a little but generally tried to act human and ignore the effects of romerol. If it was zombie slime mutation gas i would understand, but this is the direct affect of Romerol, and im pretty sure zombies from experience of playing the simple animal have big chatbox red-text telling you have risen from the dead to feed on the flesh of the living. I sent out a ahelp and Cedar pretty much told me zombies could because they are not team-antagonist (?), the entire gimmick was completely fucking pointless if zombies are not compelled to cause chaos because somehow the meaning was lost on this server full of new non experienced players who didn't really recognize what their role was because its not implicitly put in text they are antag or authorised by overseeing administration. Yeah i watched that round you're referring to Robustin. I didn't refactor zombies or make Romerol but coders seem intent on keeping zombies useless, so I might not be able to rework them for these issues, until then it would help if we actually had a policy for how zombies are allowed to behave. ![]() It's pretty shitty when you use 40TC and manage to carefully ambush the HOS and zombify him just to have him sell you out on radio and immediately flee to surgery so they're back in perfect condition (literally faster than cloning) 60 seconds later. #1 was rare at first so I didn't mind, but as people learned about the surgery cure it quickly became the default behavior for anyone important who got zombied against their will. So as the only person who still coordinates to buy Romerol, I've noticed some issues popping up as people learn the zombie metagame:ġ) Zombies waking up and immediately fleeing to medbay to beg for surgeryĢ) Zombies attacking other zombies out of spite and/or trying to win a human's favor so they can get someone to do surgery on themģ) Basically carrying on like nothing happened and avoiding any kind of hostility because zombies suck at 1v1 and with most of the zombies running to medbay for surgery you won't ever have the numbers to overwhelm people with weapons ![]()
0 Comments
Leave a Reply. |